Sunday, 1 May 2016

COP2: Visual response 1: The Plan

For my visual response I wanted to really explore all that I have picked up from researching narrative in videogames, and to do this effectively I felt that this could most effectively be done if i began developing my own video game narrative, including character designs and level designs. My key influence will be Undertale as it is the game that i did a close reading of, therefor know plenty about it and why it is such an effective storyteller and successful game, though I shall also look at other successful videogames in my library in order to keep my game from being a direct copy.

These were my initial ideas.

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